Publisher: Dancing Lights Press
How can you use the literary concept of theme in a roleplaying game adventure?
Yes, roleplaying games are different in structure than other forms of fiction, and the needs of the story, the people telling the story, and the audience are all unique. They’re still stories, and embracing theme is a relatively easy way to make those stories better. It’s infinitely more interesting when the character kills the monster, steals the treasure, and levels up for some actual purpose — just look at nearly any fantasy novel or movie. Punching supervillains and overthrowing galactic overlords is a lot more fun when there’s some emotional connection to be made, something that people can relate to beyond the fight scenes and explosions.
Theme is Not the Premise
A story’s premise is the heart of what happens during the story, but on a very superficial level. The protagonist overcomes a series of obstacles, usually put in place by an antagon [...]

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